Razer Wants To Turn Its Gaming Phone Into A Laptop

Razer Project Linda hands-on Android phone-powered notebook

Razer Wants To Turn Its Gaming Phone Into A Laptop

But on the specs side, things are far more sparse, because this laptop is powered by the Razer Phone, a 6-inch Android device that's powered by the Qualcomm Snapdragon 835 chipset. Making its debut through the event this week, the company has brought forward a brand-new concept laptop called Project Linda. And the Razer Phone's 120Hz refresh rate translates to smooth visuals on the larger 13.3-inch laptop's display as well.

According to the Razer representative that showed us Project Linda, using the Razer Phone to power the laptop is just the first step. Secondly, all of the power comes from the Razer Phone itself, so instead of usual laptop hardware under the hood, there is instead a battery bank for longer life. But theres also a full-screen keyboard complete with customizable Razer Chroma backlighting (because nothing says “Razer” like RGB lights). Once plugged in, the phone's display transfers to the laptop's 4K 120 Mhz touchscreen display, with the smaller screen acting as either a touchpad or a secondary display.

Most apps run in tablet mode and will certainly take some optimizing but the main goal of Project Linda is to extend the gaming aspect from the phone to a bigger screen. You also get pristine sound quality because the speakers on the Razer Phone are firing upwards.

Razer Wants To Turn Its Gaming Phone Into A Laptop

Project Linda running at CES 2018. The docked phone serves as an intelligent touchpad, bridging the gap between handheld entertainment and laptop convenience.

With a full sized keyboard in place, users will benefit from a more responsive and faster typing experience. Hit up the project's official web page for more information. It also provides an additional 200GB of storage for files and expands connectivity options with a 3.5mm headphone jack, a USB-A port, a USB-C port, a 720p webcam and dual-array microphones. The device is clearly aimed at the massively popular smartphone gaming market, and aligns with Razer's coin-based microtransaction business, especially in regions like China that embrace both mobile and browser-based gaming.

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